Insert some comment about how Rocksteady REALLY wants their players to know how Batman is a screwed up individual whose only meaningful relationship was with Joker.
@Censuur: I'm not sure everyone sees "decline" in the same way you do. I mean, you see a dumbing down of the series, I see the removal of mostly useless features (and a few I actually enjoy), and Bethesda sees increased profits, because holy shit, Batman, Skyrim sold way better than those other two.
@corporal grif: Fallout:New Vegas had a lot better story. Multiple choices for endings instead of two choices of good ending with the Brotherhood or bad ending with enclave.
I'm surprised no videogame company has tried to use Phonetic speech synthesis systems. Some of them have gotten quite good. I think of big players like Cepstral.
Voice acting works in action RPG games, it does not work for actual RPG's due to how much it would cost to voice the amount of dialogue that you need for those games to work.
If you force voice acting into an RPG is severely limits the dialogue and that's not a sacrifice that the genre can afford
Alexander Kouwenhoven
over 9 years ago
I agree with your sentiment on voiced protagonists. It allows the player to relate to the character, making him/her more likable. Nintendo played with that in Kid Icarus Uprising.
the hilarious thing is that you really dont kill anybody. they get 'harmlessly shocked' out of the way. even if you run over their unconscious body they are still considered alive and unconscious by the game. direct missiles to runaway cars you still hear the guys inside suprised but alive..(cont)
story not being very open? wow did those people even play fallout 3 where it is basically either side with the brotherhood or side with the nazi's (enclave)
One of the best mods for Skyrim IMO is Player Voicesets, one that adds custom voices to the player character. So I really don't think that's a bad idea.