Always weirded me out that they went with such a strict class system for each character - it would have made more sense to make each character swappable to each required role.
@ProfNekko: I think the point is that Symmetra is in no way a support. Friggin' Torb' provides more health than she does. She's a damn solid defense, though.
I bought OW yesterday and had a lot of fun with Zenyatta, he's the best! but I believe ranking system are going to ruin any fun part in this awesome game, it just adds a lot of pressure and unnessery thoughts about your MMR being not high enough by your own standarts
Don't be ridiculous. Why would you need a healer with four Hanzo and one Tracer? Clearly the only appropriate course of action is to hope the other team is also in full Hanzo mode and you can solo the objective while they're busy playing dragon pong.
At least they have a chance of being good with Hanzo... Last ranked match I played had a lvl 60something Reaper on my team who played like a lobotomized chimp. Don't think I've ever seen a long-ranged Reaper player before...
My 2nd competitive match was koth and it went on for 5 rounds, many with the loosing team still getting over 40%, two were 100%-99%.
Holy fuck they need to reduce koth to two matches, this took WAY too long
Better then 5 Torbjorn - He's not fun to play or play against. Even going 20-0 and never letting them advance the payload is not fun. Did I mention how not fun Torbjorn is?
The idea behind competitive overwatch is weird. The game is meant to be easy with not a lot of strategy, so adding competitive is like ranked mode in Hearthstone, just missing the point.