Well Jo you could get it shipped to you Brazil is one of countries listed as destinations on the Nintendo Switch site. But I could see the $300 price might be a barrier especially if you don't think you'll play it that much.
though the downside is the game doesn't tell you how many more hits you can get out a weapon, or how many more a shield can take before it breaks. half the time i get off a flurry(the dodge counterattack) my weapon breaks by the end of it, which is inconvenient against "mini-bosses"(like Hinoxs)
if anyones curious, the slate doesn't talk, which is a good thing as Fi bothering the player about low hearts and shield damage was the most annoying part of skyward sword imo. there are slightly immersion breaking prompts for equipment damage, but it's less annoying at least.
(cont2) was this one puzzle where you had to get a electirc current between two points, rather than doing things as intended, I placed several pieces of my metal equipment between the two points and it worked.
(cont) its rendering a thousand times more things on screen than TP does at any given time, including individual blades of grass instead of a a texture ofn a flat surface with the occasonal 2d tuft spite that is made to look like long strands of grass. And everything has physics in it. There (cont)
@Mr. Al: Thats not graphics, thats aesthetics. its far superior graphics wise to TP, just cell shaded. which does things differently. Its like comparing a painting to a colored pencil drawing, two different styles of art so just because BotW looks different doesnt mean its inferior graphicly. (cont)
The new Zelda game may as well be Game Of The Decade, but I ain't buying a 500€ console to play a couple of decent games.
Mr. Al
almost 8 years ago
Also, TP HD on the Wii U still has 10 times better graphics than BotW on the Switch for some reason. I'm not demanding super deluxe ultra graphics over content, but when a next-gen console Zelda game in 2017 has the same graphical limitations as the original Wind Waker from 2002, that's an issue.
Mr. Al
almost 8 years ago
(continued) Now the Switch will probably end up like the Wii U, a lot of potential unrealized because people will start QQ'ing about how "shitty" it is before the console has even had a chance to prove itself, and then Nintendo home consoles will end up like SEGA. All thx to the shitty fanbase...
Mr. Al
almost 8 years ago
(Continued)It would have been way better if Nintendo had kept working on improving the Wii U, like they have with the DS systems for the last decade, but nope, the shitty fanbase has to ruin good potential with their sheepishly QQ'ing...
(TBC)
Mr. Al
almost 8 years ago
I still haven't finished TP HD on the Wii U. And I'm still sore about how people keep blindly praising the Switch, when it hasn't proven itself yet, and still looks just as "gimicky" as the Wii U, which I also remember used to be just as praised.
(TBC)
atlhough I kind of want a big open world zelda that's still intact with maybe just hyrule as the one big city but with lots of small villages and hamlets all around it, spread out and stuff. plus, all the other stuff.
Zelda was one of my favorite series as a kid although I like RPG a tad more then Adventure, but man, I've been wanting a more RPGy Zelda since I learned about Zelda II....
@Michael which Jo doesn't own, and he lives somewhere that doesn't sell it anymore? or at least that's the implication i get from the reply below... btw as someone who Does own the Wii U version, i am enjoying my playthrough thus far. i think they choose a good art style for both systems tbh.
I have it on good authority it's still awesome on WiiU, if you have that system (I do not, but I got a Switch having skipped 2 Nintendo console generations).