(PD)
Practically u are telling those companies u can PAY for UPDATES, meaning that in a near future we wont be paying not only for our games and DLCs, but will have to pay for UPDATES so our games can work.
(cont...)
Now remember we are talking about a company, and those get money by NOT signing checks... so the more time passes the larger will be the cut: 25% nah too much, next year will be 10% or less. Good way to make money by doing literally NOTHING.
@Pawel Majewski: Fast maths: for a $10 mod and sold it to 1k people around $2500, while the company gets $7500 (for doing nothing), and that's just for the starting campaing.
(cont...)
@Malekit GJ: "Most" mods are not fixes to the game, the base game is/was good enough for people to play it modless. Anyway, Allowing developers to get a cut would get them to spend more effort in mod support. Besides, how much $$ does a modder get now, when I've been DL it for free?
@Pawel Majewski: Generous? Did u even DL a mod before? most mods are made to FIX errors in the games, ERRORS that should be patched by the developers 'emselves. Now answer me, why should developers get money for something that they DID NOT MADE? something they should have done already?
Except that Skyrim sold millions of copy for years at over 50$ when it was out.
This is a way for them to make money out of NOTHING, the comparison is hardly possible.
I'd defend the 25%. In fact, I think it's generous. Bethesda had a team of 100 developers to make Skyrim. Skyrim costs $20, Bethesda gets $14 after the steam tax, so basically 14 cents per game per developer. A solo mod developer sells his mod for 1$ on steam, he gets 25 cents per mod sold.
You just admitted point blank that a mod maker would only make 25% and you're defending this?
Valve claim it's for them to "make a living off of it", well, the makers of the game should be happy that there are mods already to fix the probems they let themselves (like mods to fix the Skyrim UI).
He brought back Steam-tan! I asked Jo to bring back Steam-tan and he brought her back! I have magic powers! Jooooooo, I waaaaant yooouuu to create a Pyro-taaaaaaan, Jooooooo. *twinkle fingers*
On a side note 6.84 Dota patch is revealed. The changes in a nutshell?
Everyone gets Aghanim
$#!tloads of new items (inclusing a cooldown reducer which I persoannly think it'll break Dota)
And buffs for everyone>
Except Sniper, he gets nerfed. Badly.
Riki gets buffed.
Logic be damned!
Luckily, this madness is over.
O
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http://www.reddit.com/r/pcmasterrace/comments/3434it/paid_mods_in_the_steam_workshop/
Valve really incarnated EA in this crazy idea...
Yeah if by agenda you mean not having to pay for stuff that 99% of the time is free anywhere else and not letting valve get away with yet another shady monetization gimmick than it's an agenda.
Honestly consumers should always act like this, THIS is how you force actual quality into the market.
My main concern is that there's no established QA system for mods. They're raw, often amateur products which are more stepping stones to more refined game creation and modification skills. Feedback is the QA, not finances.
There is an old adagio..."Don't change what's not broken."
Modding worked as a charm for decades. Don't worry, the system will be back, built to cheat people as efficiently as possible. How well Greenlight worked? Or DLCs, for that matter?
Just to mention some of the points mentioned here.
"Has always been free" This isn't an argument with any value.
The system will be back: I think it should. A lot of the complaints where in regards to the skyrim community, not all possible games.
Half-naked? I have to assume that she's wearing socks and shoes, but still don't believe it counts as only half-naked. Or does she wear the emperors new clothes as well?
Moder doesn't need to pay a rent on steam, technical support of a game or it's availability not their responsibility, too. They don't have any paperwork with accessing a platrom and etc. Do you really think their work worth more then 25% from payouts?
Looks like people really like to make a drama. Is paid mods really are worse then unpaid ones? I mean, games was made by someone. By making a mod people doesn't make a new game, they modify already existing one. They didn't need any budget, they didn't make or buy an "engine" (bought a game?).
I'm glad to see that some people actually understands the situation. Too many people only hear what they want which in this case is "paying money for mods that used to be free".
I have NO idea why there's so many non-modders ready to be offended on behalf of the modders. The 25% cut was already present with every other workshop creation and is still better than 0% of nothing, there's absolutely no new issue here.
so modders only got 25% from the sales. this is BULLSHIT. so valve and bethesda got lot of money from modders hardwork and just give a bit to modders. the modders should got atleast half of the price and the other half split between bethesda and valve. that is fair.
Yes, modders deserve something for their work. The problem was that they don't deserve to be shit on by the company taking all their money and we shouldn't be charged so much considering many mods break mods, glitches and people putting out shit which costs the same as full mods
This all said, this entire excursion with steam has been canned, Both Bethesda and Valve are the ones saying that they pulled the plug, but I'm leaning more towards Bethesda made the initial move there instead of valve.
that said, Valve never really understood Bethesda game modding mechanics well
Personally I feel the concept is good but the application needs to be rethought. As it is, since it seems Steam has already canceled the idea, there is something that will be gained from this. They heard their consumers complaints and will probably now change things to make the idea work better.
People should realize Valve is a company and is in to make a profit first like every other company. Maybe I'm pessimistic but damn it working for lawyers as a clerk your really can see bullshit from a mile away that it desensitizes you...
He says, that adding paid mods to an established modding community wasn't a good idea to start off.
Reading between the lines I'm hearing 'we need to be more intelligent on how we implement paid mods in the future'.
This should raise some eyebrows, but damn they got a good PR setup, in the end
Valve is simply back pedaling, in the end Valve is out to make money. They made a step and it proved to be very wrong by the resulting backlash. Paid mods will be back but on newer games and probably in a slightly different disguise.
The only problem with this that i have is that some high quality mods that i would like too download on the workshop is now paid... i dont have any money.. ;~;
TotalBiscuit covers the core issues very well. 1) The Split, 2) Pay Wall nature, 3) No verification or guarantee of compatibly. Nothing wrong with people getting paid for good work "mod" or not. Issues as discussed www.youtube.com/watch?v=oGKOiQGeO-k
At least they hear they costumers, not like some other companies... i'm looking at u Microsoft..., and removed the paids for MODs. Did it got ugly? Yes. Do they could arrange the paid-cut to modders? Yes, but the mods r supossed to be free. Go against gamer-culture? Better prep some lube...
on a serious note i think this whole thing started out as a innocent idea to let modders have something in return for their work but somehow got really ugly
I replied one enraged guy,sarcastically saying Valve soon will start "putting something in a water"and"chips in our brains"and got flamy serious response that yes,it will be next step"those copyright f**s will make with their lapdog capitalist lobbyists!".Damn,pple are crazy,angry,greedy bastards...
People are going crazy as if they are forced to put pricetags on their mods/buy them. Managing to complain about prices on "what should be given for free" and how "the cut is too small" at the same time.
Verteros
over 9 years ago
I disagree with you, I think it's quite bad, but I am a fickle man and very well drawn fanservice will sate me.
@Navarr: Dood, no. There is no country with Market that "Free." I will go to jail if I try to sell shards of glass as baby toys in any part of this planet. Even the "freest" of Markets. Do you really want to live in a World with a completely "Free Market Economy"?
This is a case of me not knowing a whole lot about a situation, but I want to believe I can trust Valve because I've become so reliant on them. This might upset me more if I had gotten around to playing Skyrim by now, but I still haven't...
@Frid: Free mods still exist. The individual modders set the prices, though not the ratio of how much of the money they get. Certain individual modders have placed existing mods under a paywall, meaning you have to pay to re-subscribe to them if you were already subscribed.
That money split is my problem with it. It's like DLC the devs didn't have to make but get the majority of the money from (and DLC is already a major issue). I can understand them getting a decent portion since the modder is making money off of their work, but only 25% for the modder seems wrong.
Well, i do believe this whole paid mod thing is an outrage... mods have almost always been free, a fan-to-fan diversion... the 'reward' has always been the experience and fame acquired in the process.
Besides, even if they do have the gall to charge for it, people will most certainly just pirate.
What "agenda" could the people calling out this shit possibly have. The only thing that immediately comes to mind is them being with Origin or another platform and trying to defame the competition, but that would only serve to make them look like idiots.
I'm just done trusting Steam, that's all. They got way too big way too fast. They've had HORDES of people literally equating Gaben with Jesus for years now. That kind of thing goes to your head. And besides, it's all so corporate now that everything is calculated and the house always wins...
Serenad3: Bethesday, the modder, and Valve all keep the money they made before a DMCA - as DMCA is only a process for cease and desist. Just like anything else. If the IP owner wants to take legal action they would be within their rights.
Quality Control is unnecessary because "free-market"
Serenad3: Most of the complaints I've personally witnessed about it are about the revenue split. Only 25% to modders is outrage. Bethesda is taking a massive cut that I believe most people would feel like they should not.
Not even going to consider complaining about a tastefully nude Steam-tan. And generally speaking, I have to agree with your assessment of the mod situation.
"I think this whole mod "outrage" is a smear campaing from people with an agenda, using half-truths and misdirectiong for their own benefit and / or amusement."
Are the Skywind guys who will not be charging anything from it people with an agenda? Are you saying they are antibethesda or antivalve?
... in IP they don't own, who is responsible? How do you prevent users uploading mods that aren't theres, why does Valve keep the money that DMCA mod's received? Doesn't this create moral hazard for game companies not to fix bugs and then receieve money from modders who fix the bugs for them?