well mud golems are useful now, they got a lame 0.7 projectile stun abilities
it's by no means a stun, but it's a good disruption for a tp or a ministun (like luna's lunar beam) to catch up
golems splitting is gonna be annoying as shit to deal with though
@GarketMardener: I really don't see the alch thing ever working outside of 2-3h+ games, and drafting an alch for that is just not happening, maybe if you have some crazy special tactics like having alch farm aghs for tree and then marking the entire map or some nonsense
@Censuur: it's not 42 k
its 4.2k
And he can farm bounty runes.
Point is, he is made to free another slot from supports (based guardiansgreaves)
and in end game most of the time he'll walk around with 8k gold like no fucks are given
EVERYONE PARTY HARD AND GET HIGH LIKE ICEFROG WHEN HE MADE THE BALANCES, 6.84 IS GONNA BE CRAAAAAAAAAAAAAAAAAAAAAZYYYYYYYYYYYYYYYYYYYYYYYY
DARUDE-SANDSTORM
DARUDE-SANDSTORM
DARUDE-SANDSTORM
I DONT CARE ITS OVERUSED ITS FOKKEN CRAZY -SINGSING, 2013-NOW
@Zacharial:
there's some heroes who can cast skills on buildings in dota 2 too you know.
like lich and treant can buff the armor as well as regen on them. then there's some heroes who can damage them along with the area around them such as pugna and leshrac.
The main thing this ability affects is that greevils greed isn't useless in lategame, making alchemist a more viable lategame carry. Aghanims is by no means cheap and you'll be missing out on other items just to get it, unless it's very late into the game, by which point alchemist is generally weak.
@Sir Phil: "free" it's this kind of statement that reminds me how little most players understand the game. Alchemist loses a 42000 gold item when he uses it to buff an ally, this is gold that he needs time, space and farm priority to acquire.
Now Alchemist can farm for his team once he's fully farmed. Inb4 new meta with support Alchemist to give a carry a free scepter besides their 6 other items.
That's another reason I'm liking Heroes of the Storm so much lately. I can cast ice storm and frost cone on the freaking buildings / nexus and not just deal damage, but combo the frost effect for the bonus damage.
Ooo, looking at the patch notes I see Enchantress herself got buffed. Her ulti pierces spell immunity now, and if her Enchant spell is about to wear off on a unit under her control she can just cast it again now to keep that unit.