What people are saying about "Seal Of Approval"
Seal Of Approval
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over 9 years ago
Maybe that's why Magma Rager was fired and replaced with Ice Rager......
over 9 years ago
The card isn't all bad. It has some minor combo potential, like pumping it with Power Overwhelming and then sending it home after a hard day's work.

Pumping it with warsong, armoring up, and pumping it out again with warsong.

Also yeah, soaks secrets, makes for good sylnavas fodder, so on.
over 9 years ago
@What The Hell: that's because Nafarian had no way of dealing 1 damage in his deck. The only damage dealing card at his disposals was Bite - and Shadowflame, but you really didn't want to use Shadowflame just to kill a Rager.
over 9 years ago
@Faro: A card whose point is being a bad card to trap newbies is not a good role for a card.
over 9 years ago
When new to the game a Magma Rager can me an effective wall, but as i said only during early game
over 9 years ago
Jo Magma Rager and cards such as that have a point being in the game. For someone new a 5/1 creature might look interesting and would try to play, but would learn the weakness of the 1 health and would learn a good deal of the game.
over 9 years ago
Coliseum Manager is probably a secret popper.

Mage plays Mirror Entity

Hunter plays Snipe

Paladin plays Repentance

If it's not any of those then you use your hero power.
over 9 years ago
@Alex Beavuais: And if it could trade repeatedly early game, the return effect on it would be great. But at 3 mana to play and 2 mana for the hero power to return, by the time you manage to attack with it twice it's already turn 6 and the early game is over.
over 9 years ago
If Coliseum Manager had Taunt or Charge, it would probably be amazing.
over 9 years ago
Jo, that card has a lot of HP, imagine how annoying it would be early game to have it trade repeatedly.
I looked at it as an upside, not a downside. But that's just me.
over 9 years ago
Angie has been more and more angry lately. Is the pressure getting to her?
over 9 years ago
i wonder what Maggie thinks about alek getting kicked of nerf now
over 9 years ago
(continued) but even with stealth that sort of gimmick gets hard countered by any sort of aoe effect, and fragile heavy hitters tend to be too expensive to get enough out at once without additional gimmicks.
over 9 years ago
Maybe if there were ways to give multiple minions stealth besides conceal, you could try a goofy combo deck built around getting out some fragile stealthed heavy hitters like magma rager and then giving them some one-turn attack buffs (power overwhelming, dark iron dwarf, abusive sergeant)...
over 9 years ago
To be fair, in Ragnaros vs. Nefarian, Ragnaros' first hero power was to summon a Magma Rager.
over 9 years ago
Jo has really been stretching his skills with facial expressions lately.
over 9 years ago
angie, BRUH.
That's the countercard
learn to meta or just get the fuck out IDK

i know, goddamnit, what are these devs smoking, but...
over 9 years ago
@Jo Pereira: That's very assumptive. You don't want to cast zombie chow on later turns either, but it's still extremely good, and if you're going up against another control deck the 2/5 might be very good later on. Your type of reasoning generally doesn't work well, as it's all a question of speed.
over 9 years ago
Magma rager was quite a good hero ability in Ragnaros vs Nefarian weekly challenge.
over 9 years ago
Also it really should be rule 63 Magma Rager. Because of reasons
over 9 years ago
To people who are saying you can attack a weak enemy and use your hero power to bring it back so you can cast it later at full health... the thing is, you don't want to cast a 3 mana card on later turns because of the minimal impact it would have.

over 9 years ago
Hmm... If Manager had taunt I could see it being a difficult to get rid of meat shield.
over 9 years ago
Nope, card is pointless in any constructed deck. 2/5 for 3 is not viable unless in Ramp Druid, and in that case it uses Druid of the Flame - a card that can turn into a decent lategame option too. This card is arena material and nothing more.
over 9 years ago
Jo's artstyle changed recently. I like how the bodies look like now and the shading. It's good.
over 9 years ago
Contd. Ben Brode is not a very clever man by any means, but he and his crew do try to listen to some of the lessons the the magic team learned. All of this can be better understood from this article:

http://archive.wizards.com/Magic/magazine/article.aspx?x=mtgcom/daily/mr11b
over 9 years ago
@Zachary William Lange: 8 mana for 4 damage :(

@Bartholomew Sponge: The stats are already very good.

Honestly, when you see cards like this, you have to understand they they don't always design cards to be "efficient" or "good". They make them so deck builders can have fun doing something it.
over 9 years ago
Decent warrior deck card. Using the card that gives charge to all summons with 2 or less attack. So Summon > gains charge > attack > use hero power > returns to hand > replay attack again > repeat.
over 9 years ago
I can kind of see the point of Manager but it's situational at best.
Magma Rager is horrible though. Seriously

@Bartholomew Sponge: There is some synergy with Power Overwhelming and Nightmare or something like that.
over 9 years ago
@NONE: Quite an expensive heal, though. I would have expected better stats for a card with an effect like this.
over 9 years ago
This card is far from being useless. Its low hp minion killer - attack kill the guy and take its dmg but not die - use hero power and get the card back. Next turn its full hp.
over 9 years ago
Previous comic has broken Next and Last links.
over 9 years ago
Damnit Jo I wasn't expecting THIS to be the next comic