And they also have some raiding content to appeal to high-end guilds, but the raids also have time-limited events to produce a niche for hardcore nolifers who like to be able to compete without having to interact with people.
So they give players a fast and reliable spot for grinding with minimum effort by shooting into a cave from across a map to appeal to powergamers, but eventually patch that to maintain something resembling balance, then they advertize a plot-driven arc to appeal to role-players.
Secondary conclusions: upon being told that the MMO in question is Destiny, and taking into account the various other headlines and trailers I've encountered, this makes some more sense if we conclude that Destiny devs are just trying a little of everything.
This doesn't seem like the best game design, but I suppose if the design philosophy involves incentivizing players to dump lots of hours into it for a few days at a time and then move on to the next big thing in a few months, it could get the job done.
Ok, so initial conclusions: there's some sort of global event on a monthly schedule and once it's complete nobody can play it for the rest of the month. And since the game is new and popular it's over by the 9th and everybody who didn't nolife it up for those few days is out their lootz.
Hey now, they clearly spent a lot more money making this game, than the creators of Borderlands spent on all the Borderland games combined. They just intentionally made it lacking in certain areas, so that you'd be guaranteed to purchase the future DLC if you had any interest in having fun with it.
So you're telling me that not only Jo, but Psudonym and Gunwild have webcomics? I'm getting a little overwhelmed by the happy, nostalgic feelings here. I think I'm about to have a joygasm.
The game is Destiny. There's a PvP thing called Crucible, and an Iron Banner is a time-limited Crucible. You gain reputation by winning matches and doing bounties for the Iron Banner. Those reputation increases your rank up to rank 5. Each rank unlocks new things for sale for the merchant NPC
2 player one didn't manage to earn a reward from it she wanted (because of connection problems)
3 player two is dismissive of player one's problem, pretty much told her she should have played more when she was able (instead of having life outside of the game)
@CandySquirrel , @The J Man
while i don't recognise the game, i thought the situation in the strip is both well explained and pretty universal.
just from context:
1 iron banner is some kind of a limited time event (repeated every month to be exact)
Oh I remember cassiopeia quinn, looked nice but for my personal tastes the female lead tried a little too hard to be cool, I kinda gave up after a few pages.
Man, Psudonym went all out on this little strip, though I shouldn't be surprised as they are a good artist. Over all, awesome work and cute comic... this is how you comment on internet things right? Just be nice and stuff?