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11 comments
Robert Valentine
over 5 years ago
So much this.
Worked in video game qa...
We'd shipped games with over 1k 'wont fix' issues.
Jim North
over 5 years ago
I used to want to be a game tester, but this strip is one of my biggest fears of what would have happened.
Filipe Farmhouse Carvalhosa
over 5 years ago
Game Dev Tycoon?
Anders Eielsen
over 5 years ago
Is this a comment on how games get most of the bugs but not all of them?
The bugs folder is noticeably smaller than the bugs-inbox.
Gareth Martin
over 5 years ago
Am dev, can confirm - QA catches all the bugs. The release schedule is what stops them all being squished.
Formedras
over 5 years ago
Sounds about right. The question is, do the programmers not care or are they too swamped?
The answer depends on the studio. Both occur. Sometimes both in the same studio.
Stephen Bernal
over 5 years ago
The Bethesda development process in action!
Michael Lee
over 5 years ago
As a former QA tester for EA, this hits SO DEEP.
Dave Warren
over 5 years ago
One of my favorite QA horror stories:
http://trenchescomic.com/tales/post/glorified-monkeys-banging-on-controllers
shigerufan
over 5 years ago
Where did all of the comments go?
Chris Anderson
over 5 years ago
Know - shippable.
Know - shippable.
Know - shippable.
Thanks, publishers...
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