I started playing Forager and the game is interesting. My best description it would be its like a weird mix of Stardew Valley and Cookie Clicker. My biggest complain is the game seen to have a lack of an end goal. Maybe there will be something down the road, or maybe the game expect me to craft the best stuff possible for the sake of it and call it a day.
Personally I like when the game has some main goal like Factorio spaceship. Even if automation is the main appeal of the game, having a goal for all those machines give me a tangible objective which guide how I should approach the game.
Still, I'm playing it mostly to wait for Rogue Heroes so it's a good time waster for that.