@Shareazu: Valve devs work on what they want to work on, not what they are told to work on. Valve is also at a point they don't need to make games, steam brings in the money.
Also complaining about copycat but encouraging them to rehash their old IP...isn't that basically copying?
I really don't like how CCGs success rate is based off of ads and fanbase a good card game that isn't as big as it could be I've found is Plants vs Zombies Heroes I don't have enough text space so click this link https://www.reddit.com/r/PvZHeroes/comments/83zgr6/i_was_going_to_give_insight_on_some_
I sincerely hope it flops hard, so Valve learns to not make some copycat card game. They should be focusing on games from their IP that people REALLY wanted back...
IMHO the next card game that will make a hit will be a Clicker Card Game by Nint or Rockstar. I think the success is in part due to Blizz fan-base and how it got marketed because MtG/Pkmn been on the digi-market before, those are RL card game success stories, and yet aren't as popular.
@Paul Richeson. Magic players didn't flock to the first MtG online, or the series of MtG based games afterward. What makes MtG: Arena different? And what makes those players ignore another game by the designer of MtG? That is like saying loyal Nerf Now fans don't look at other comics.
Hearthstone's success is because it is Blizzard and its fanbase. Artifact is looking to tap into Magic's fanbase with Richard Garfield at the helm. FYI SoE had an Everquest based card game years before Hearthstone. So Blizzard copying SoE again for another huge hit.